A superb game, but short and easy
I like exploration platform games. This was not an exception.
The original artstyle and creative use of enemies made this a game to remember. Even though it was short, I can see a lot of work was put into this. And the story wasn't the most original either, but it's hard to come up with something new, especially in platform games.
The paths you could take were pretty linear, because passing them required upgrades. A little more non-linearity would've been better.
I liked the fact that the moving elevators were transparent - this removed a lot of frustration experienced by some other platform games.
As I mentioned, it was quite short. Could it have been better to make a harder version with more enemies and harder jumps and harder to spot secret aras ? Probably not. The game was fine the way it was.
If there ever will be a sequel, I hope it will have more interaction with the character, a better storyline and harder enemies/obstacles.